Game jams are fun, and often yield very weird games. Although these games are not much to the world, they are fun to look back to, and have some nostalgic moments at the very least.

Fake News (the original)

The original Fake News game was made at a 48 hour game jam. It was made with mostly 2D assets, unlike the new one which is all 3D (except for the characters).

Team members
Kentaro Hayashida programming
Alexander Peck programming
Felix Rahm graphics
Ana Laura Martinez graphics
Clara Cox graphics
Léo Smith project management

Pimp My Crab

Made during a game jam in January 2019, with the theme "What home means to you", Pimp My Crab sets out change the world of hermit crabs forever. Hermit crabs from all over the ocean finds their way into the Pimp My Crab workshop, in dire need of an upgrade to their cheap and broken shells.

Team members
Kentaro Hayashida programming & graphics
Jad El Masri programming
Linda Khamphoukeo graphics

Radients

This game was made during Global Game Jam 2018, and was also one of my first game jams to attend. The theme was "transmission". It is an audio visual experience about the synthesis of light. The player can rotate the planet, which decides where the sun shines. The trees eventually grow and play tunes in sync with each other.

Team members
Kentaro Hayashida programming
Wiktor Ravndal programming
Isaac Olander graphics
Linda Khamphoukeo graphics
Shifat Ul Kabir graphics
Léo Smith project management