I've had an interest in games for as long as I can remember. I'm also interested in technology, computers and design. Naturally, I started my education in upper secondary school with just that, at IT-gymnasiet in Uppsala, followed up by a bachelor's programme in Information and Communication Technology at KTH (Royal Institute of Technology) in Stockholm. However, I hadn't found my true calling yet. After a while, I decided to pursue a more creative field, and went on to study Game Design and Programming at Uppsala University, Campus Gotland.

I became hooked by game development, and decided that this is what I want to do. I enjoy programming anything from gameplay, physics, AI, user interfaces and much more. It's fun to venture off and try new things. I've been using Unity as my primary game engine, and am experienced enough to develop and deliver games of my own.

I'm very structured and enjoy working in teams of mixed disciplines and personalities. I have a good eye for design and quality of content, not only for code, but also in other fields. Therefore I like to engage in discussions that covers the aesthetics of games. Having some experience in human-computer interaction, I'm also very aware of the design principles that improves the user experience.

On my free time, if I'm not sitting at home learning or developing my personal projects, I usually play simulator games or go out on a ride on my motorcycle.

What I know

C#
C++
JavaScript
PHP
Node.js
React
three.js
Electron
HTML
CSS
SQL
REST
Java
Dart
Flutter
Unity
Unreal Engine
Blender
3DS Max
Substance Painter
Photoshop
Illustrator
Premiere
After Effects
Figma
Rive
Scrum
Git
UXD
CI/CD

Here; feast your eyes on some of my drone photography!